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wmgcat
I develop web games and draw

Joined on 7/8/23

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Recent Game Medals

105 Points

Solitaire+ 25 Points

Complete "Solitaire" on hardcore

Freecell 5 Points

Complete the "Freecell" mode

Freecell+ 25 Points

Complete "Freecell" on hardcore

Solitaire 5 Points

Complete the "Solitaire" mode

Boomee! 5 Points

Use the button to clear the grid!

Puzzlee! 5 Points

Puzzle! Play the mini-game and receive a puzzle as a reward!

Collector! 25 Points

Unlock all pictures for puzzles!

Fashion from the wardrobe! 10 Points

Buy all the worms!

Latest News


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Here are all my old projects that, for various reasons and factors, did not make it to release. The main goal of these projects was to finish at least one, as the first release is the hardest, and everything else will be much easier!



Game Maker

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Demonstration of Combat System


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Moving Between Floors


The idea of this game was that the entire world is randomly generated. There was an upper world and dungeons. In this project, the developer stopped right at the generation stage


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Moon


In this game, the idea was to create a survival experience on the moon. You needed to build various generators and workbenches, extracting resources from lunar rocks


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Multiple Items on Screen


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Water Mechanics


The mechanics in this game were inspired by The Binding of Isaac; you had to move through levels and collect your unique build to fight bosses


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Hat – Boomerang!


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Moving Between Floors


In a game about Link on the Nintendo DSi, there was an interesting mechanic where you had to draw the trajectory of the boomerang with a stylus, so I decided to implement it in my game. Here, however, the entire trajectory is drawn by the player's movement


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Door Opening Mechanics


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Item Collection, as well as UI/UX


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Version of the Game on Love2D


I rewrote this game multiple times in various languages. Its development started in Game Maker, then I wanted to use it as my thesis project and rewrote it into a web version using JavaScript + PHP, and later I completely rewrote it in Love2D. 

In this game, you need to move boxes and open doors. Perhaps someday I will get around to implementing this game on my own engine!



World of Fantasy Consoles

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RPG on TIC-80  


This was one of the first projects on this console. I experimented with animated tiles (Lava) and interfaces


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Can't Figure It Out Without a Book


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Recipe List for the Game


This is not quite a finished project; I created it during a game jam. The nuance of this game is that it’s difficult to play without hints on how to assemble any dish


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In Search of Treasures


This game could have seen the light of day if I had been making backups at that time


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Roguelike on PICO-8


The idea of this game was that a dungeon was randomly generated from pre-made levels, and there was supposed to be a random boss at the end of each dungeon


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Arcade


An arcade game where you had to shoot waves of aliens


Finish!


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The princess is in another castle...



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